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Double Mapping?


Memorywipe

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Posted

create a server that is visible on the internet, start "map_editor" resource, that's all. don't use "test" mode - it will crash your editor, and map will not be saved.. or maybe this fixed in 1.0.4.. in 1.0.3 i never realized how to fix it - even if acl was correctly set..

Posted

it's "editor" sorry..

if you run it via host game it will be running on port specified in \server\mods\deathmatch\local.conf AFAIR and in \server\mods\deathmatch\mtaserver.conf when using dedicated server.

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