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pls help with carSpawn


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function carSpawn ()
if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then
if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then
setElementVelocity (getElementData (source, "hisCar"), 0,0,0)
local x,y,z = getElementPosition (source)
setVehicleRotation (getElementData (source, "hisCar"), 0, 0, 0)
setElementPosition (getElementData (source, "hisCar"), x+2,y,z +1)
outputChatBox ("Car spawned.", source, 255, 0, 0)
elseif not (getElementData (source, "hisCar")) then
local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car")
if (accountData) then
       carID = getAccountData (getPlayerAccount (source), "funmodev2-car")
       x,y,z = getElementPosition (source)
vehicle = createVehicle (carID, x +2, y, z +1)
setElementID (vehicle, getAccountName (getPlayerAccount(source)))
setElementData (source, "hisCar", vehicle)
outputChatBox ("Car spawned.", source, 255, 0, 0)
if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then
local upgrades = nil
local upgrades = {}
local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg")
for i,v in ipairs (upgrades) do
addVehicleUpgrade (vehicle, v)
end
end
if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then
local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob")
setVehiclePaintjob (vehicle, paintjob)
end
if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then
local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")
local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")
setVehicleColor (vehicle, c1,c2,0,0)
end
else
outputChatBox ("You haven't got a car.", source, 255, 0, 0)
end
else
outputChatBox ("You're already in a car!", source, 255, 0, 0)
end
end
end
addEventHandler ("carSpawn", getRootElement(), carSpawn)

3 warnings :( help pls

helpxv.png

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if i do this

near carspawn and

on and that he gives a warning

function carSpawn ()
if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then
if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then
setElementVelocity (getElementData (source, "hisCar"), 0,0,0)
local x,y,z = getElementPosition (source)
setVehicleRotation (getElementData (source, "hisCar"), 0, 0, 0)
setElementPosition (getElementData (source, "hisCar"), x+2,y,z +1)
outputChatBox ("Car spawned.", source, 255, 0, 0)
elseif not (getElementData (source, "hisCar")) then
local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car")
if (accountData) then
carID = getAccountData (getPlayerAccount (source), "funmodev2-car")
x,y,z = getElementPosition (source)
vehicle = createVehicle (carID, x +2, y, z +1)
setElementID (vehicle, getAccountName (getPlayerAccount(source)))
setElementData (source, "hisCar", vehicle)
outputChatBox ("Car spawned.", source, 255, 0, 0)
if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then
local upgrades = nil
local upgrades = {}
local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg")
for i,v in ipairs (upgrades) do
addVehicleUpgrade (vehicle, v)
end
end
if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then
local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob")
setVehiclePaintjob (vehicle, paintjob)
end
if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then
local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")
local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")
setVehicleColor (vehicle, c1,c2,0,0)
end
else
outputChatBox ("You haven't got a car.", source, 255, 0, 0)
end
else
outputChatBox ("You're already in a car!", source, 255, 0, 0)
end
end
end
addEventHandler ("carSpawn", getRootElement(), carSpawn)

then he gives a warning too the warining WARNING:carSpawn\serverside.lua38: '=' expecter near 'function'

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