Phenom Posted July 11, 2010 Posted July 11, 2010 Hello. I was wondering of rotating objects in the angle where i'm looking to. So, if i move my mouse, the object's angle will be the same as my camera angle. How can i do it?
DiSaMe Posted July 11, 2010 Posted July 11, 2010 getCameraMatrix + setElementRotation + some little trigonometry.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now