Guest Posted August 12, 2003 Share Posted August 12, 2003 firts, congratulations for your mod, it's realy good job, and i'am waiting for MTA VC 0.2 (with a copVSrobber mod?) with friends, i've a mod project: make a GrandTheifMoto. In fact we want to change somes cars in bike, in order to have ingame, lots of differents bike, and few cars. So i've try to modify one car (infernus) in a new bike (i've took the PCJ600 model) and i've edit this: ### handling.cfg ### ;modif of the car for the physic of the bike (PCJ600) INFERNUS 500.0 0.8 1.8 1.2 0.0 0.05 -0.09 103 1.6 0.9 0.48 5 190.0 50.0 R P 15.0 0.50 0 35.0 0.85 0.15 0.3 0.15 10000 0.15 -0.16 0.5 0.0 10102 1 1 ;add of new line "bike" ! INFERNUS 0.33 0.15 0.28 0.15 45.0 38.0 0.93 0.70 0.5 0.1 35.0 -40.0 -0.009 0.7 0.6 ### GTA3.img ### add model and texture of the bike infernus.dff infernus.txd ### vehicles.col ### I've change the colbox of the Infernus by the PCJ600 colbox ### default.ide ### 141, infernus, infernus, bike, INFERNUS, INFERNS, bikes, motorbike, 10, 7, 0, 16, 0.67 ------ But when I try to get on the bike the game crash. So I think there others files to mod but witch one? maybe main.scm but the file is so long and it looks more for missions parameters Link to comment
petebog Posted August 12, 2003 Share Posted August 12, 2003 I'll give my standard reply for this kind of question : Get on over to http://www.gtaforums.com and check out the GTA3 & Vice City Modding > Editing Discussion forums there. I'm not sure this has been asked before, but search first and ask questions later! Link to comment
Guest Posted August 12, 2003 Share Posted August 12, 2003 yes, this is standar answer for people who didn't search anywhere, bu not for me! I've already search on this forum and haven't find a solution, so i've also already post a topic on this forum: http://www.gtaforums.com/index.php?s=1a ... 1&t=107607 so your thats why i try to have some help from really good coders (MTA team) Link to comment
petebog Posted August 12, 2003 Share Posted August 12, 2003 I must have missed that post somehow, looks like you've already done all the obvious things to try. I can't suggest anything else off the top of my head, but I'll think about it. Hopefully some of the MTA guys might have an idea. Link to comment
ijsf Posted August 12, 2003 Share Posted August 12, 2003 It may be because the data of your modded car conflicts with another client that uses an original car. Did you test this with people who ALL had this mod installed? Link to comment
Guest Posted August 12, 2003 Share Posted August 12, 2003 for the moment I haven't test on multiplayer, I will test online only when the mod were finished. so all my porblems are during a local game. Link to comment
Recommended Posts