bmat Posted May 14, 2010 Share Posted May 14, 2010 Hello! I've got a code: function load() local xmlFile = xmlLoadFile("save/bmat.xml") if xmlFile then local node = xmlFindChild(xmlFile, "money", 0) local money = xmlNodeGetValue(node) givePlayerMoney(source, tonumber(money)) end end addEventHandler("onPlayerJoin", getRootElement(), load) It doesn't work. What is wrong? I want to give cash for player, which is loading from file. In file I've got: <user> <score>1</score> <money>10000</money> <skin>76</skin> </user> Link to comment
1B0Y Posted May 15, 2010 Share Posted May 15, 2010 heres a quick idea... go in-game, start the script, type /debugscript 3 and tell us the ERROR! Link to comment
dzek (varez) Posted May 15, 2010 Share Posted May 15, 2010 if you want to make save system for money skin etc, i think you should use setPlayerMoney instead of givePlayerMoney Link to comment
Callum Posted May 15, 2010 Share Posted May 15, 2010 Yes, like JBoy said, type /debugscript 3, then tell us what error it returns. Link to comment
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