CTCCoco Posted May 8, 2010 Share Posted May 8, 2010 How I can stop an animation automatically? I have the IDLE_Talk animation , i can stop it automatically but the men looks like a retard. You run and he can't move the hands . You need jump or do something or the men can't move the hands and looks an stupid. What I can do? Thanks for all. Link to comment
Maccer. Posted May 8, 2010 Share Posted May 8, 2010 CTCCoco said: How I can stop an animation automatically?I have the IDLE_Talk animation , i can stop it automatically but the men looks like a retard. You run and he can't move the hands . You need jump or do something or the men can't move the hands and looks an stupid. What I can do? Thanks for all. Yeah, that's another bug with our crappy animation system. At the moment, a real hacky way to do this (but easy), is to just set a timer to stop the animation. (setPedAnimation(ped) - Kills the animation, no extra params.) Link to comment
CTCCoco Posted May 8, 2010 Author Share Posted May 8, 2010 Fedor_s said: CTCCoco said: How I can stop an animation automatically?I have the IDLE_Talk animation , i can stop it automatically but the men looks like a retard. You run and he can't move the hands . You need jump or do something or the men can't move the hands and looks an stupid. What I can do? Thanks for all. Yeah, that's another bug with our crappy animation system. At the moment, a real hacky way to do this (but easy), is to just set a timer to stop the animation. (setPedAnimation(ped) - Kills the animation, no extra params.) I do it and doesn't works the same stupid figure of the player . Don't move hands. Please help. THANKS for all. Link to comment
Phat Looser Posted May 16, 2010 Share Posted May 16, 2010 what you are searching for is: "BSKTBALL","BBALL_idle_O", which is a completely idle animation. Negative side: The animation makes the footstep sounds stop (until you fall or jump, of course). I have not found any anim that does not do this... But as Fedor_s stated before I'm a bigmouth who cannot do anything right, so ignore what I just wrote. Link to comment
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