lauris3722 Posted May 1, 2010 Share Posted May 1, 2010 Why when i'm changing.. 16205, delux, 0, 204.8980255127, 709.7353515625, 103.42920684814, 348.08, 0, 0, 1, -1 to 16205, 16205, 0, 204.8980255127, 709.7353515625, 103.42920684814, 348.08532714844, 11.9091796875, 282.17553710938, 1, -1 GTA SA Crashes? GTA SA Doesn't crash only when rotation X and Y is 0.. Btw, this line also got rotation, but it doesn't crash GTA SA. 16205, 16205, 0, 327.0319519043, 687.27111816406, 103.42920684814, 348.08999633789, 11.910003662109, 240.49499511719, 1, -1 Link to comment
Jason_Gregory Posted May 1, 2010 Share Posted May 1, 2010 Post your Function my Object Rotations works well for me Link to comment
lauris3722 Posted May 1, 2010 Author Share Posted May 1, 2010 What you mean by function? It's .IPL file. Converted from .map Link to comment
Jason_Gregory Posted May 1, 2010 Share Posted May 1, 2010 What you mean by function? It's .IPL file. Converted from .map .IPL to .map ? You´ve said that Changing Roation crashes your Game. Post your .map File, maybe its false converted Link to comment
lauris3722 Posted May 1, 2010 Author Share Posted May 1, 2010 It's this - https://forum.multitheftauto.com/viewtop ... 93&t=27033 (1.0.1 - removed map limits). Link to comment
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