Dreft Posted April 29, 2010 Share Posted April 29, 2010 Video shows the problem: As you can see after restart server marker is in correct position, but then it goes underground. Is there anything I can do ? Link to comment
dzek (varez) Posted April 29, 2010 Share Posted April 29, 2010 its your script problem i think that marker creation function try toget ground position or something, to place marker exactly on ground, and doing it in wrong way.. post your scripts Link to comment
Dreft Posted April 29, 2010 Author Share Posted April 29, 2010 The script: http://pastebin.com/Wy3UetCH Link to comment
Dreft Posted April 29, 2010 Author Share Posted April 29, 2010 When I changed marker type to "cylinder" then marker was at half of doors height, so in my opinion arrows is bugged. P.S. There was few times when arrow was in OK position, but when I entered > leave building, same arrow was underground. Well, I don't know if someone else have these problems, but I'm using cylinders now, till arrows will be fixed. Mods can /lock topic Link to comment
dzek (varez) Posted April 29, 2010 Share Posted April 29, 2010 interiors, new-mabako-services, any many others are using that without any problems.. so i bet theres a problem with your script, sorry i dont have time for analizing now Link to comment
Discord Moderators Zango Posted April 29, 2010 Discord Moderators Share Posted April 29, 2010 Increase the Z value of the positioned arrow with 1. For example if it is 32.5 then it should be 33.5. I get this problem everytime I place a marker with createMarker. For cylinders I have to decrease with 1 tho. I hope that was your problem. You could try it out. Link to comment
Dreft Posted April 29, 2010 Author Share Posted April 29, 2010 OK I've "played" a little with Z values and now arrow seems to be normal, as it should. Thx all for trying to help. Link to comment
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