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[3D] splitting big model into parts


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Hi

I've got one big model, that i want to split into some parts, becouse its too big..

I just forgot how to use Zanoza Modeller yet, and my tries to remember failed..

Any of you knows how to do it? Easy few steps. I tried to register on Z3D forums,

but i'm awaiting [manual] activation for about 2 months now :/

oh, and this shouldn't be in scripting..

but im not sure where to put it..

mods, feel free to move

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I'm not sure how to do it in ZModeler but in 3ds Max you just select what polygons you want to be as separate object and detach them from the original object (their pivot points stay in the same position as the original model). Maybe that's the same way you do it in ZModeler.

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