dzek (varez) Posted February 12, 2010 Posted February 12, 2010 hi. ive got a little suggestion. when we setup a http download server, clients will downloading files from that srv. but if external server fail, nobody will be able to connect i'd like it to workign that way, that if download from external fails, the client will request files from gameserver. that is how its working in hlds-based games, and its very good. sorry for bad english
robhol Posted February 12, 2010 Posted February 12, 2010 Good idea. It doesn't hurt to have something to fall back on.
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