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Anit - Cheat / HACK


MasterTobi

Question

Posted

hey, first sry for my english :P

i have a tool to hack/cheat in mta and samp

so i hacked on my server money, my player become the money and the game or mta set my money to the orginal value. is that a coincidence? or is that intended ?

if is intended then it is worth anti-hack itself script to script ?

9 answers to this question

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Posted

hey, first sry for my english :P

i have a tool to hack/cheat in mta and samp

so i hacked on my server money, my player become the money and the game or mta set my money to the orginal value. is that a coincidence? or is that intended ?

if is intended then it is worth anti-hack itself script to script ?

  • 0
Posted

Money is handled server-side. But let me ask you this:

Why in the name of Spongebob would you hack money, not even to mention on your own server. :shock:

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Posted

Money is handled server-side. But let me ask you this:

Why in the name of Spongebob would you hack money, not even to mention on your own server. :shock:

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Posted

ehm i have a reallife server in mta

and i scrippted an antimoneyhack script also the script check the money from the player. if there a discrepancy then gotten the admins a warning.

so then i tested a hack tool and then was noticeable to me, mta that adjusts.

you say >>Money is handled server-side<<

also everyone money hack dont work ?

  • 0
Posted

ehm i have a reallife server in mta

and i scrippted an antimoneyhack script also the script check the money from the player. if there a discrepancy then gotten the admins a warning.

so then i tested a hack tool and then was noticeable to me, mta that adjusts.

you say >>Money is handled server-side<<

also everyone money hack dont work ?

  • 0
Posted

Well, by server-side I mean the server handles the money. Every time the server changes a player's money (giving, taking etc) the client will get this number and probably override the hack. The server should never accept money values from the client, and therefore as long as you check the player money server-side, you should end up pretty well protected against money hacks.

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Posted

Well, by server-side I mean the server handles the money. Every time the server changes a player's money (giving, taking etc) the client will get this number and probably override the hack. The server should never accept money values from the client, and therefore as long as you check the player money server-side, you should end up pretty well protected against money hacks.

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