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Download error: HTTP response code said error.


XFawkes

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Posted

There is my problem ;/

I created a race [DM/DD] map with moving objects. Everything work in 'Map Editor Test Mode', but when i try to open map in 'Host Mode' there is that error: Download error: HTTP response code said error.

I have 2 scripts SERVER and CLIENT, and that CLIENT script don't work, because when i remove it [client side script], everything is ok.

That is my meta file

<?xml version="1.0" encoding="utf-16" ?>
<meta>
   <script src="1.lua" type="server"/>
   <script src="2.lua" type="client"/>
   <info gamemodes="race" type="map" name="xxx" author="xxx" version="1.0.3" />
   <map src="xxx.map" dimension="0" />
   <settings>
       <setting name="#skins" value='[ "cj" ]' />
       <setting name="#maxplayers" value="[ 32 ]" />
       <setting name="#gamespeed" value="[ 1 ]" />
       <setting name="#ghostmode" value='[ "false" ]' />
       <setting name="#time" value="18:0" />
       <setting name="#vehicleweapons" value='[ "true" ]' />
       <setting name="#minplayers" value="[ 0 ]" />
       <setting name="#weather" value="[ 0 ]" />
       <setting name="#gravity" value="[ 0.008000 ]" />
       <setting name="#waveheight" value="[ 0 ]" />
       <setting name="#respawntime" value="[ 0 ]" />
       <setting name="#locked_time" value="[ false ]" />
       <setting name="#duration" value="[ 1500 ]" />
       <setting name="#respawn" value='[ "none" ]' />
   </settings>
</meta>

and there is my "2.lua" file [clientside]

function resource_says_hai_client () 
setWaterColor( 255 , 0 , 0 )
setWaveHeight ( 0.5 )
rampa = createObject ( 1655 , 3047.9677734375 , 4709.7055664063 , 3.8377332687378 )
setElementCollisionsEnabled ( rampa , false )
end 
 
addEventHandler( "onClientResourceStart", resourceRoot, resource_says_hai_client )

Help me please

Posted

same ;/

IT MUST BE THAT "client.lua" file because when i remove it everything is OK

mb that script has errors? how looks typical client script?

Posted

The script is fine. I've never seen such error message before. This errors has got something to do with downloading your client-side script file. Unfortunately, "response code said error" doesn't say much... Join our IRC channel and speak to someone who's up-to-date with the source code and ask them where does this message come up and what could be a reason.

Posted

i checking this map at my friend computer and same problem ;/

I check this script at the other map and everything is ok

it is a .map file problem?

ok i solved the problem ;]

SPACE in mapname ... argh

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