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Using scripts in race-maps


Puma

Question

Hi,

I was wondering if there were any more people using scripts in race-maps? I found out that a whole new gameplay can be created. For example, I made a script that gives you a random weapon when you drive through a marker (you must create some markers in the same script, d'oh) and a map with moving parts (I'm not releasing the scripts). Perfect for DD/DM maps!

If you guys aren't using scripts yet, don't hestitate, just do it! Here's some of my outcomes:

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I'm gonna go ahead and say what I think like it or not;

But if you really want to contribute to the community please give us examples on how to achieve this kind of stuff not just a video and "I'm not releasing this!"

You don't have to release it sure but give us some coding examples or links to the wiki instead of "If you guys aren't using scripts yet, don't hesitate, just do it!" just do it? how?

Sorry if you/anyone thinks I'm being harsh but this is just my opinion.

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I understand your opinion here, but adding in extra scripts as part of a race map is actually incredibly easy to do, and not really worthy of examples.

no special methods/requirements are needed, just adding the script in the map resource with appropriate meta line or making up a seperate resource and an include meta line in maps that will use it.

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