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Camera behind Player


manuelhimmler

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Ah that way. I thought you meant the camera on top of Mt. Chilliad. :P

I have some hack in one of my scripts which calculates a specific distance behind the player, set the camera matrix to that and then setCameraTarget with a small timer. Although for a real solution, I guess you need to poke the MTA devs with something to make them fix issue #4579.

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