Cedimedi Posted October 20, 2009 Share Posted October 20, 2009 ohai... how to make a custom map like Wipeout? I mean with gmax etc. Thanks! Link to comment
Dark Dragon Posted October 20, 2009 Share Posted October 20, 2009 hi, to bring own object models and collisions in the game you have to use mtas engine functions to replace default objects (in best case unused ones). then just place the replaced objects using a .map file Link to comment
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