Cizzo Posted August 24, 2009 Share Posted August 24, 2009 I want to make enter in interiors with markers,but something is wrong.When i hit on "enter" marker i got teleport to the sky and falling down. local teleport = createMarker ( 2232.8212890625, -1159.7487792969, 24.890640258789, "cylinder", 1.5, 0, 255, 0, 175 ) function MarkerHit ( hitPlayer, matchingDimensio ) if getElementType(hitPlayer)=="player" and source == teleport then setElementInterior(source, 15, 2217.6250 , -1150.6580, 1025.7970 ) setElementPosition(hitPlayer,2216,-1150,1026) setPedRotation(hitPlayer,90) end end addEventHandler("onMarkerHit", getRootElement (), MarkerHit) I think i need to do something with setElementInterior,but i don't know what. Link to comment
50p Posted August 24, 2009 Share Posted August 24, 2009 What you do, is actually moving the marker to another interior not the player. You move player to the position where the interior is but you don't change his interior. To solve it, just use setElementInterior with player/ped element in the first argument. You shouldn't move the marker at all, because when you enter that marker again it will be moved again to the same location, unless you do some checks. To solve that, simply make another marker instead. Link to comment
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