Donny7878 Posted August 7, 2009 Share Posted August 7, 2009 I seem to have an issue here but I can't work out what is "bad" about it. -- top of script local JoinBtn = nil -- called when the resource starts, it creates the GUI element (button) JoinBtn = guiCreateButton( 0.800, 0.950, 0.100, 0.050, "Join", true, MainBgdImg ) -- above the event handler function PlayerRequestJoin( button ) --some code, if ( button == "left" etc, this is the mouse button not the element (source) end --bottom of script addEventHandler( "onClientGUIClick", JoinBtn, PlayerRequestJoin, false ) The bad argument is on the last line there, the event handler. I've been working off these pages -> OnClientGUIClick & AddEventHandler. From what I understand I have to create the variable for the button, create the button and assign it's element id or whatever you would say to the variable I created and now I add an event for the gui element (button I created) being clicked in which case the handler function I linked in the event handler should fire with the button element (the one clicked) being it's source (JoinBtn). If this is correct then I thought I had done that and maybe I have overlooked something or I'm not understanding it correctly. Sorry to keep asking these question, just having trouble adjusting to the way it works. Link to comment
Remp Posted August 7, 2009 Share Posted August 7, 2009 creating gui outside a function is very temperamental and generally not a good idea, moving your gui and your onClientGUIClick event handler into an onClientResourceStart handle should sort this out (assuming there are no errors with your button code, eg: MainBgdImg exists) Link to comment
Donny7878 Posted August 7, 2009 Author Share Posted August 7, 2009 moving your gui and your onClientGUIClick event handler into an onClientResourceStart handle should sort this out Indeed this was the case, I should of picked up on that sooner. The code was like this when it wasn't working: -- gui function JoinBtn = guiCreateButton( 0.800, 0.950, 0.100, 0.050, "Join", true, MainBgdImg ) end addEventHandler( "onClientGUIClick", JoinBtn, PlayerRequestJoin, false ) But when I changed it to this it works: -- gui function JoinBtn = guiCreateButton( 0.800, 0.950, 0.100, 0.050, "Join", true, MainBgdImg ) addEventHandler( "onClientGUIClick", JoinBtn, PlayerRequestJoin, false ) end Thanks for the help again dude, it's apreciated ! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now