JohnDoe91286 Posted August 4, 2009 Share Posted August 4, 2009 I have a GUI Spawn Menu for my DP2.3 server. I want to make a much better one for MTA 1 but I don't have enough room on the spawn menu for any new classes. Does anybody know a good design of spawn menu that has loads of room for additional classes? Link to comment
50p Posted August 4, 2009 Share Posted August 4, 2009 Can't you make the window larger or whatever you use? Window has specific size, you can make it larger or smaller (guiSetSize). When creating new window you specify how big the window should be (guiCreateWindow). Link to comment
Lordy Posted August 4, 2009 Share Posted August 4, 2009 As I know which spawn menu you have, I agree you could do with something else. For example you don't have to put huge buttons for each class, but use a gridlist and one spawn button. Or a tab panel which have all the classes as tabs or whatever, there are limitless ways to design a spawn menu so that it wouldn't take much room. Link to comment
ArmedGuy Posted August 4, 2009 Share Posted August 4, 2009 Or what i did for my Taxi Menu lol, A simple edit box and a button, when you press that button the script gets the text from the box and searches if its in the script for a spawn. Thats pure simplyness(thats not even a real word ^^) Link to comment
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