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Multiple Instances Multiple IP's


Guest slampt

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Posted

Hey ppl,

Ok I know you can run multiple instances if you change the port it listens on.

But can you bind MTAServer to a specific IP address (my server has multiple Ip addys)

for e.g. like counter-strike

server1

./MTAServer +ip 1.1.1.1

server2

./MTAServer +ip 2.2.2.2

ANy help would be great.

TIA

Posted

Never even thought of such a thing. I will have to think about it and see if we can get that into the Server.

Good suggestion.

Posted

Thanx,

It just max it easy for expandability and multiple instances running on one machine.

I look after a number of gameservers and I really wanna make a MTA server one of them but the bosses wont allow just one machine for it :(

So if you guys could thik about that, that would be fantastic.

That way you can run say a VC and a GTA3 one on the same machine on diff ips.

YAY

  • 2 weeks later...
Posted

Definatly a much needed feature to be able to specify IP address. Standard in any multiplayer game server I've ever hosted. Otherwise the server just binds to the eth0 interface (assuming linux here) which is something i dont use for the game servers.

I always set up IP aliases so I can move the server and IP to a different box without having to worry about the IP changing.

cheers,

john

Posted

Just to keep you guys updated, we have put this in the latest Server build and it will be put through testing at some point.

Thanks for the idea.

  • 5 months later...
Posted

Sorry for the Huge delay,

Thats great.

Just downloading the new release now,

So to confirm has it been done?

Joe

Posted

People have been killed for bumping threads up by that much! I mean thats like 5 months or somthing.... a pm would have been fine ;)

eAi

Posted

Thanks for letting me know,

this will be the last one I post on the thread.

But you're just as bad as me now. So umm a PM would of been fine?

Joe

Posted

I'm hardly "as bad as you now". I'm not replying to a 5 month old post, I'm replying to a post a few hours/minutes old.

eAi

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