DarkLink Posted February 17, 2009 Share Posted February 17, 2009 Hey guys, i have a little problem here hosting my server. Ok, I open ports from router correctly, and my server is ok. I can join by quick connect with 127.0.0.1 and with my usual IP. But there is a problem, I can't see my server on game-monitor. And I can't also see it on browser list inside MTA Race Browser. Can someone try to help me ? Here is the mtaserver.cfg: # ServerName # Required: Yes # Purpose: Defines the name of the server # Format - ServerName <name> ServerName Lusitanos Revolution # ServerPort # Required: Yes # Purpose: Defines the port for players to connect on # Format - ServerPort <port> # Notes: # Must be a numerical value ServerPort 22003 # MaxPlayers # Required: Yes # Purpose: Defines the max players that can connect to the server # Format - MaxPlayers <players> # Notes: # Must be a numerical value and must not go above 32 MaxPlayers 8 # ServerPassword # Required: No (Yes if server should be passworded) # Purpose: Defines the server password # Format - ServerPassword <password> #ServerPassword password # ASE # Required: No # Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser) # Format - ASE <on/off> # Notes: # Set to 1 to enable, anything else to disable ASE 1 # AdminServer # Required: No # Purpose: Defines whether the server should enable Remote Admin # Format - AdminServer <1/0> # Notes: # Set to 1 to enable, anything else to disable # REMEMBER TO CHANGE THE ADMIN PASSWORD! AdminServer 1 # AdminPort # Required: Yes (if AdminServer is enabled) # Purpose: Defines the port for Remote Admins to connect on # Format - AdminPort <port> # Notes: # Must be a numerical value AdminPort 44003 # AdminPass # Required: Yes (if AdminServer is enabled) # Purpose: Defines the Remote Admin password # Format - AdminPass <password> AdminPass ********** # AllowAdminShutdown # Required: No # Purpose: Defines whether the server can be shutdown from Remote Admin # Format - AllowAdminShutdown <on/off> # Notes: # Set to 1 to enable, anything else to disable AllowAdminShutdown 0 # LogFile # Required: No # Purpose: Defines the file which the server log should be written to # Format - LogFile <file> LogFile mtaserver.log # AntiCheatEnabled # Required: No (defaults to 1) # Purpose: Defines whether anticheat is enabled or not. # Format - AntiCheatEnabled <1/0> AntiCheatEnabled 1 # AutoUpdateAntiCheat # Required: No (defaults to 1) # Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start. # Format - AutoUpdateAntiCheat <1/0> AutoUpdateAntiCheat 1 # InstantVoteMapEnabled # Required: No (defaults to 0) # Purpose: Defines whether instant map voting is enabled/disabled # Format - InstantVoteMapEnabled <1/0> # Notes: # Due to heavy abuse of this feature in previous releases, we recommend that # you disable this. InstantVoteMapEnabled 1 # InstantVoteMapPercentage # Required: No # Purpose: Defines the percentage of votes needed for a map vote to pass. # A high value is recommended (over 80%) to prevent voting abuse. # Format - InstantVoteMapPercentage <0-100> InstantVoteMapPercentage 80 # InstantVoteMapTimeDelay # Required: No # Purpose: Defines how long a player must wait before they can vote for a new instant map change # Format - InstantVoteMapTimeDelay <seconds> # Notes: # This does not take effect if there are 2 or less players in the server InstantVoteMapTimeDelay 90 # InstantVoteMapGlobalTimeDelay # Required: No # Purpose: Defines the minimum time between instant map-change votes on the server. # Format - InstantVoteMapGlobalTimeDelay <seconds> # Notes: # This does not take effect if there are 2 or less players in the server InstantVoteMapGlobalTimeDelay 10 # DefaultRespawnTime # Required: No (defaults to 10 seconds) # Purpose: Defines what respawn time to use if none is specified in the map # Format - DefaultRespawnTime <seconds> DefaultRespawnTime 10 # DefaultMapDuration # Required: No (defaults to 600 seconds which is 10 minutes) # Purpose: Defines what map duration to use if none is specified in the map. # Format - DefaultMapDuration <seconds> DefaultMapDuration 600 # MaxMapDuration # Required: No (defaults to 1200 seconds which is 20 minutes) # Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for # maps with dynamic respawn when instant vote map change is disabled. # Format - MaxMapDuration <seconds> MaxMapDuration 1200 # MapNominationEnabled # Required: No (defaults to 1) # Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play. # If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes. # Format - MapNominationEnabled <1/0> MapNominationEnabled 1 # MaxNominationMaps # Required: No (defaults to 4) # Purpose: Defines how many random maps that will be picked during a map election between maps. # Format - MaxNominationMaps <2-8> # Notes: # Range for this value is 2 to 8. MaxNominationMaps 4 # IncludeLastMapInNomination # Required: No (defaults to 1) # Purpose: Defines whether the server should put the last map played in the nomination for the next map to play. # Format - IncludeLastMapInNomination <1/0> IncludeLastMapInNomination 1 # Admin # Required: No # Purpose: Defines all the people in-server who can rcon_login to admin # Format - Admin <name> <password> <admin-level> # Notes: # admin-level must not go above 5 # Names and passwords are case sensitive # Admin # RCON # Required: No # Purpose: Defines the admin level for <command>. If this is not specified it is defaulted # Format - RCON <command> <admin-level> # Notes: # <admin-level> must be between 1 and 5. If it is invalid, the level is defaulted #RCON kick 4 #RCON ban 4 #RCON mute 2 #RCON unmute 2 Try to help me please, thanks in advance. EDIT: I made a test with a friend of mine, and he couldn't see my server at browser list. And by quick connect he gets a Timed Out. What a hell is wrong ? Someone can help me ? Link to comment
proracer Posted February 20, 2009 Share Posted February 20, 2009 I made a server too and ocasionally i got Verifying client failed error.My friend helped me.You must forward 4 ports.These ports: 1.22126 Port(UDP) and (TCP) 2.22003(UDP) and (TCP) If you done that you will see your server on server browser and on game-monitor.After you done port forwarding you must wait about 10 mins... Link to comment
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