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Little question


Guest Amit_B

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Hi all.

I created a gamemode in the "server" type.

I see now the "client" type functions, and I want to create another gamemode in the "client".

But... in all the functions, I cant choose a player.

For example, in outputChatBox I cant choose a "visibleTo" parameter like in the "server".

How I cant get a player to do him something?

(sorry for my bad english)

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I have NO idea what you mean, but basically, outputChatBox only needs the visibleTo argument server-side. When used client-side it assumes you mean the client it runs on.

Also, creating a gamemode in the client-side is pretty much a bad idea, if even possible.

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You need to use a combination of client and server scripting. Client scripts, as a rule, can't change anything on the server. They can communicate with server scripts using events though. Client scripts should be used as little as possible, as they're more open to abuse.

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