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DP2.3 Causing Issues in my servers.


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Posted

That will probably get the job done. But banning players by putting a file on their system (???) doesn't make any sense. It's like locking someone inside but putting the key in one of his pockets.

Posted

It makes a Buttload of sence.

Serials were stored in the clients registry, and they were easy enough to change if somone knew what they were doing.

so its not like the method hasnt been used before

Posted

But the essential difference is that accessing the registry is slightly harder than deleting files from the resource cache. You will have to bare in mind that you can't write files outside of the MTA resource root folder. This makes it even easier to track "lock" files. This could still work though, storing files on the client that is. As long as it is validated by the server.

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