Krom Posted August 30, 2008 Share Posted August 30, 2008 Firstly, Hello. Here's my question (I was looking for such thing discussed here, but found nothing). Is there any ways of setting the draw distance for objects, you've created, spawned by script, or by using *map files? As far as I know the maximum draw distance (DD) for "normal" objects (like trees, road, buildings, anything else) is 300 units (meters?), while there are so called "LOD" objects, which DD is 10 times further. Trying to spawn LOD object, using it's ID gets nothing, means that DD isn't a property or particular LOD model; it only spawns low-quality prototype of "normal" object, less detailed, worse textured, but still disappearing when I'm 300 meters far. Well, there's no such ability for tweaking it, I've found, so can I ask if somebody know something about that? Would be pity, if it's unbreakable MTA limitation, because approaching airfield on jet if difficult, when you see the runway only when you get really close to it... Link to comment
Ace_Gambit Posted August 30, 2008 Share Posted August 30, 2008 I've requested this some time ago. Being able to alter LOD settings that is. Link to comment
Krom Posted September 2, 2008 Author Share Posted September 2, 2008 So such ability can appear once in later versions? Link to comment
Ace_Gambit Posted September 2, 2008 Share Posted September 2, 2008 Irony has it there already is a function to simulate LOD, namely setElementStreamable. This function however does nothing in my experience. Link to comment
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