Jump to content

Objects draw distance


Krom

Recommended Posts

Firstly, Hello. Here's my question (I was looking for such thing discussed here, but found nothing). Is there any ways of setting the draw distance for objects, you've created, spawned by script, or by using *map files? As far as I know the maximum draw distance (DD) for "normal" objects (like trees, road, buildings, anything else) is 300 units (meters?), while there are so called "LOD" objects, which DD is 10 times further. Trying to spawn LOD object, using it's ID gets nothing, means that DD isn't a property or particular LOD model; it only spawns low-quality prototype of "normal" object, less detailed, worse textured, but still disappearing when I'm 300 meters far. Well, there's no such ability for tweaking it, I've found, so can I ask if somebody know something about that? Would be pity, if it's unbreakable MTA limitation, because approaching airfield on jet if difficult, when you see the runway only when you get really close to it...

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...