Jump to content

Best way of making a normal DM.


ramrod

Recommended Posts

Posted

Hey, so ive been making lots of maps, ive all done them with CTF TDMA and now i want CDM, or normal DM. But the normal deathmatch in mtasa is still teams...... so what is the best way to make it no teams? should i make it tdma but just make like 50 teams... or something? thnx :D

Posted

ok well i made amp and meta to use thouse resources. but how do i set up teams...in teh .map, or the spawns....theres not even a normal DM mode resource made... X_X

Posted

sorry, what i meant was, how do i do the .map so ti will work, like, doesnt it need or so i can put in all the spawns and crap in there? like what do i do? in the .map, i dont have an example to go on. lol

<3

Posted

well all you need is a couple of spawnpoints :P like x="450" y="365" z="15" (not sure if the syntax is correct, you should check a .map in a resource that uses spawnmanager)

after that simply load the resource using /start

Posted

hmm ok, so when i start the map, what mode should i run it under? cdm? tdma? because there is no real DM mode created yet. ;s

Posted
what exactly do you mean by real/normal deathmatch?

I think he means DM where you are free and can kill anyone :)

Posted
what exactly do you mean by real/normal deathmatch?

I think he means DM where you are free and can kill anyone :)

I understand that, thats is the basic concept of a deathmatch however what I was looking for is his specific perspective on a "normal/real" deathmatch mode for MTA and with what combinding features would make it 'normal'.

Posted
what exactly do you mean by real/normal deathmatch?

I think he means DM where you are free and can kill anyone :)

I understand that, thats is the basic concept of a deathmatch however what I was looking for is his specific perspective on a "normal/real" deathmatch mode for MTA and with what combinding features would make it 'normal'.

I think 'normal' DM would be putting vehicles and spawnpoints in all places on the map and giving players some weapons. This wouldn't be hard to make, also, gamemode like this wouldn't be too boring to play.

Posted

yeah that was it,

i just want a dm where i can place spawns randomly, weapons are set for everyone, place cars and pickups, and each kill goes to that individual, etc.

Posted
hmm ok, so when i start the map, what mode should i run it under? cdm? tdma? because there is no real DM mode created yet. ;s

as I said, you can start the map simply by using the '/start resource_name_goes_here' command, and place the resource your map is located in there, this is the fastest and easiest way

of course you can also make a DM gamemode if you want (but for that read wiki :P)

Posted

lol i would do it that way, but im wanting to release my modes to the public, 90% of them wont know howto start this map, so ill wait till theres a gamemode made. im surprised one hasnt been done considering DM is the most used mode in every single MP game..

Posted
im surprised one hasnt been done considering DM is the most used mode in every single MP game..

yea I'm surprised too, it's probably the easiest gamemode to make

Posted

lol yeah, easy but still too hard for me xD. im just good with the creative side of things and the artistic creation of maps.... you'll understand once u see them ;)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...