Guest Posted April 2, 2008 Posted April 2, 2008 Hello guys, its me again This time I have another question about re-making a DM script I have. I would like to script the following thing: 1. When you kill somebody, it takes away $1000 from him. 2. When you kill somebody, it gives you $1000. 3. When you reach 30 kills, you get a bonus of $10000 (a way to save a player's result and give him bonuses). I would really appreciate if someone gives me some help on that one, I mean a way to start it and script it. Thank you very much guys Yours, Legend
50p Posted April 2, 2008 Posted April 2, 2008 Use onPlayerWasted event http://development.mtasa.com/index.php? ... ayerWasted Make a function in which you: - take player's money & give killer money http://development.mtasa.com/index.php? ... layerMoney http://development.mtasa.com/index.php? ... layerMoney - add a kill point using setElementData http://development.mtasa.com/index.php? ... lementData - do a check if player's got 30 kills using getElementData http://development.mtasa.com/index.php? ... lementData
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now