OffRoader23 Posted March 10, 2008 Posted March 10, 2008 Ok, so everything SEEMS to be scripted right in my script. It's a simple script that shoots a rocket out of your car when you shoot. I've modified it to be able to shoot grenades and stuff, but I will just post the basic code. function fireRocket(cmd) local vehicle = getPlayerOccupiedVehicle(getLocalPlayer()) local driver = getVehicleOccupant ( vehicle, 0 ) if (driver == getLocalPlayer()) then local sX, sY, sZ = getElementPosition ( vehicle ) createProjectile ( getLocalPlayer(), 19, sX, sY, sZ + 3, 1.0 ) end end addCommandHandler("supersecretcommandthatnoonewilleverfigureout", fireRocket) It works great... until you have a passenger. Then it won't stop shooting until they get out. The rockets originate from where your car was sitting when you first fired the rocket and you had the passenger in, so if you drive away, they still shoot FROM where you were sitting before. Is this my script or MTA? Because from what I can see, it seems to be scripted correctly. I tried it without the driver checks, etc. and it still fails. Any help/comments would be appreciated.
Ransom Posted March 12, 2008 Posted March 12, 2008 This is happening in the latest dp3 build so I think you are right its a bug, reporting. Thanks. I'll let you know whats up when I get some feedback.
OffRoader23 Posted March 13, 2008 Author Posted March 13, 2008 Yea, now just release it and I'll be extra happy
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