Guest Posted February 28, 2008 Share Posted February 28, 2008 This my config server: <config> <!-- This parameter specifies the name of the server, visible in the ingame server browser or in ASE. It's a required parameter. --> <servername>Default MTA Server FB</servername> <!-- This parameter specifies the IP address on which the server. It's useful for servers which have multiple IP addresses attached to them. If left blank, it will default to server's standard local IP. --> <serverip></serverip> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It's a required parameter. --> <serverport>22004</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It's a required parameter. --> <maxplayers>32</maxplayers> <!-- This parameter specifies whether the builtin http server is going to be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver></httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It's a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- This parameter specifies whether connecting players will be able to download needed resources for them from an external site rather than from the server. 0 - disabled , 1 - enabled; default value: 0. --> <httpdownload>1</httpdownload> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Required parameter if <httpdownload> is set to 1. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to ASE master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies a location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies a location and name of the Access Control List settings file. If left blank, server will use acl.xml file. --> <acl>acl.xml</acl> <!-- Specifies a location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies a level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies a level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module>sample_win32.dll</module> --> <!-- <module>sample_linux.so</module> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="0"/> <resource src="helpmanager" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> </config> accounts.xml <accounts> <autologin>0</autologin> <account name="Console" password=""/> <account name="user.rabit7" password="krolik"/> </accounts> acl.xml <acl> <group name="Everyone"> <acl name="Default"/> <object name="user.*"/> <object name="resource.*"/> </group> <group name="Moderator"> <acl name="Moderator"/> <object name="resource.mapcycler"/> <object name="resource.mapmanager"/> <object name="resource.resourcemanager"/> <object name="resource.votemanager"/> </group> <group name="SuperModerator"> <acl name="Moderator"/> <acl name="SuperModerator"/> </group> <group name="Admin"> <object name="user.rabit7" /> <acl name="Moderator"/> <acl name="SuperModerator"/> <acl name="Admin"/> <acl name="RPC"/> <object name="resource.admin"/> </group> <group name="Console"> <acl name="Moderator"/> <acl name="SuperModerator"/> <acl name="Admin"/> <acl name="RPC"/> <object name="user.Console"/> </group> <group name="RPC"> <acl name="RPC"/> </group> <group name="MapEditor"> <acl name="MapEditor"/> <object name="resource.editor_main"/> <object name="resource.edf"/> </group> <group name="Race"> <acl name="Race"/> <object name="resource.race"/> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false"/> <right name="general.http" access="false"/> <right name="command.start" access="false"/> <right name="command.stop" access="false"/> <right name="command.stopall" access="false"/> <right name="command.gamemode" access="false"/> <right name="command.changemode" access="false"/> <right name="command.changemap" access="false"/> <right name="command.stopmode" access="false"/> <right name="command.stopmap" access="false"/> <right name="command.skipmap" access="false"/> <right name="command.restart" access="false"/> <right name="command.refresh" access="false"/> <right name="command.addaccount" access="false"/> <right name="command.delaccount" access="false"/> <right name="command.debugscript" access="false"/> <right name="command.chgpass" access="false"/> <right name="command.mute" access="false"/> <right name="command.unmute" access="false"/> <right name="command.kick" access="false"/> <right name="command.ban" access="false"/> <right name="command.banip" access="false"/> <right name="command.unbanip" access="false"/> <right name="command.shutdown" access="false"/> <right name="command.install" access="false"/> <right name="command.aexec" access="false"/> <right name="command.whois" access="false"/> <right name="command.whowas" access="false"/> <right name="function.executeCommandHandler" access="false"/> <right name="function.setPlayerMuted" access="false"/> <right name="function.addAccount" access="false"/> <right name="function.removeAccount" access="false"/> <right name="function.setAccountPassword" access="false"/> <right name="function.kickPlayer" access="false"/> <right name="function.banIP" access="false"/> <right name="function.banPlayer" access="false"/> <right name="function.banSerial" access="false"/> <right name="function.getBansXML" access="false"/> <right name="function.unbanIP" access="false"/> <right name="function.unbanSerial" access="false"/> <right name="function.getClientIP" access="false"/> <right name="function.setServerPassword" access="false"/> <right name="function.getServerPassword" access="false"/> <right name="function.callRemote" access="false"/> <right name="function.startResource" access="false"/> <right name="function.stopResource" access="false"/> <right name="function.restartResource" access="false"/> <right name="function.createResource" access="false"/> <right name="function.copyResource" access="false"/> <right name="function.addResourceMap" access="false"/> <right name="function.addResourceConfig" access="false"/> <right name="function.removeResourceFile" access="false"/> <right name="function.setResourceDefaultSetting" access="false"/> <right name="function.removeResourceDefaultSetting" access="false"/> <right name="function.aclReload" access="false"/> <right name="function.aclSave" access="false"/> <right name="function.aclCreate" access="false"/> <right name="function.aclDestroy" access="false"/> <right name="function.aclSetRight" access="false"/> <right name="function.aclRemoveRight" access="false"/> <right name="function.aclCreateGroup" access="false"/> <right name="function.aclDestroyGroup" access="false"/> <right name="function.aclGroupAddACL" access="false"/> <right name="function.aclGroupRemoveACL" access="false"/> <right name="function.aclGroupAddObject" access="false"/> <right name="function.aclGroupRemoveObject" access="false"/> </acl> <acl name="Moderator"> <right name="general.ModifyOtherObjects" access="false"/> <right name="command.start" access="true"/> <right name="command.stop" access="true"/> <right name="command.stopall" access="true"/> <right name="command.gamemode" access="true"/> <right name="command.changemode" access="true"/> <right name="command.changemap" access="true"/> <right name="command.stopmode" access="true"/> <right name="command.stopmap" access="true"/> <right name="command.skipmap" access="true"/> <right name="command.restart" access="true"/> <right name="command.mute" access="true"/> <right name="command.unmute" access="true"/> <right name="command.kick" access="true"/> <right name="command.ban" access="true"/> <right name="command.banip" access="true"/> <right name="command.unbanip" access="true"/> <right name="command.whois" access="true"/> <right name="command.whowas" access="true"/> <right name="function.setPlayerMuted" access="true"/> <right name="function.kickPlayer" access="true"/> <right name="function.banIP" access="true"/> <right name="function.banPlayer" access="true"/> <right name="function.banSerial" access="true"/> <right name="function.getBansXML" access="true"/> <right name="function.unbanIP" access="true"/> <right name="function.unbanSerial" access="true"/> <right name="function.getClientIP" access="true"/> <right name="function.startResource" access="true"/> <right name="function.stopResource" access="true"/> <right name="function.restartResource" access="true"/> </acl> <acl name="SuperModerator"> <right name="general.ModifyOtherObjects" access="false"/> <right name="command.refresh" access="true"/> <right name="command.addaccount" access="true"/> <right name="command.delaccount" access="true"/> <right name="command.chgpass" access="true"/> <right name="function.addAccount" access="true"/> <right name="function.removeAccount" access="true"/> <right name="function.setAccountPassword" access="true"/> </acl> <acl name="Admin"> <right name="general.ModifyOtherObjects" access="true"/> <right name="general.http" access="true"/> <right name="command.shutdown" access="true"/> <right name="command.install" access="true"/> <right name="command.aexec" access="true"/> <right name="command.debugscript" access="true"/> <right name="function.executeCommandHandler" access="true"/> <right name="function.setServerPassword" access="true"/> <right name="function.getServerPassword" access="true"/> <right name="function.createResource" access="true"/> <right name="function.copyResource" access="true"/> <right name="function.addResourceMap" access="true"/> <right name="function.addResourceConfig" access="true"/> <right name="function.removeResourceFile" access="true"/> <right name="function.setResourceDefaultSetting" access="true"/> <right name="function.removeResourceDefaultSetting" access="true"/> <right name="function.aclReload" access="true"/> <right name="function.aclSave" access="true"/> <right name="function.aclCreate" access="true"/> <right name="function.aclDestroy" access="true"/> <right name="function.aclSetRight" access="true"/> <right name="function.aclRemoveRight" access="true"/> <right name="function.aclCreateGroup" access="true"/> <right name="function.aclDestroyGroup" access="true"/> <right name="function.aclGroupAddACL" access="true"/> <right name="function.aclGroupRemoveACL" access="true"/> <right name="function.aclGroupAddObject" access="true"/> <right name="function.aclGroupRemoveObject" access="true"/> </acl> <acl name="RPC"> <right name="function.callRemote" access="true"/> </acl> <acl name="MapEditor"> <right name="general.ModifyOtherObjects" access="true"/> <right name="function.startResource" access="true"/> <right name="function.stopResource" access="true"/> <right name="function.restartResource" access="true"/> <right name="function.createResource" access="true"/> <right name="function.copyResource" access="true"/> <right name="function.addResourceMap" access="true"/> <right name="function.addResourceConfig" access="true"/> <right name="function.removeResourceFile" access="true"/> <right name="function.setResourceDefaultSetting" access="true"/> <right name="function.removeResourceDefaultSetting" access="true"/> <right name="function.xmlLoadFile" access="true"/> </acl> <acl name="Race"> <right name="general.ModifyOtherObjects" access="true"/> <right name="function.xmlLoadFile" access="true"/> </acl> </acl> Why this server not activist ? 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Guest Posted March 11, 2008 Share Posted March 11, 2008 well there is 1 thing THERES NO IP ADDRESS and u need to add an admin to do that type under in the acl.xml type along with your nickname this then u will have an admin then wen it starts u must login in so press f8 wich will bring up the console then type this in 'login YourNickNameInMTA YourPassword' minus the speech marks and the password is the thing that u made in accounts hope this helps Link to comment
Mr.Hankey Posted March 11, 2008 Share Posted March 11, 2008 the name after user. doesn't have to be your ingamename it must be a username that is specified in the accounts.xml Link to comment
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