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kills give money


jack

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does anyoen have a script that gives the player money every time they get a kill

  
function player_Wasted ( ammo, attacker, weapon, bodypart ) 
    if ( attacker and attacker ~= source ) then 
        givePlayerMoney ( attacker, 100 ) 
    end 
end 
  
addEventHandler ( "onPlayerWasted", getRootElement(), player_Wasted ) 
  

Gives $100 for every kill.

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