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radararea brokes


CypT2

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Posted

Look :

mtascreen0002na7.th.jpg

I ve made the radar area , and it often brokes on gta radar map(when player turns on some angles near area side and out of area) - it seems that 1 point of square brokes.

Btw : on F11 map all is ok mtascreen0005yu2.th.jpg ;

I also think that this trouble depeneds on area size - on small areas i dont ever seen such bug;

Posted

Looks like a GTA bug to me.. as it works on the MTA Full screen map, which doesn't use GTA, seems likely to be a GTA bug.

  • 2 weeks later...
Posted

this seems to happen when your radar area has one size negative - at least in SA:MP, it broke the radar to have an area where "min x" was larger than "max x" etc...

Posted

Yes, my radar map would be able to cope with that, but I don't know how GTA's map would react to that.. never tested the scenario while developing it.

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