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Root-Lag


Truespin

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Hi everyone. I don´t know if the support forum would have been better. But there must any bug also, so this forum should not be the least.....:)

I was forced to close the MTA server. I will explain why, but I can not explain where this error comes from. On our rootserver there are already MOHAA-Spearhead Serves running. This is the main-game of our clan. When the MTA server is running, there are lags coming up. The lags are that hard, that the DMW-scanner (anticheat-tool http://www.dmwworld.com) often loses connection to some of the players client. The pings are rising up to 200 or 300 for every player. This ist for 5 up to 10 seconds. Then everything is fine.........sometimes for a hour.......sometimes just 5 minutes.

This is definetly NOT happen if the MTA-server is offline, and this also happens even if there is no player at the MTA-server. Just running the server causes massiv lag in all other games running at the same rootserver.

I don´t know which informations are intersting. So this is a windows-server with a dedicated-line. Pentium4 with 3.2 GHz and 2gig RAM. Anyone noticed similar things?

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