Guest Posted January 4, 2008 Share Posted January 4, 2008 What's wrong with this code? function setFullStats ( player ) setPlayerStat ( player, 22, 999.0 ) setPlayerStat ( player, 24, 999.0 ) setPlayerStat ( player, 25, 999.0 ) setPlayerStat ( player, 69, 999.0 ) setPlayerStat ( player, 70, 999.0 ) setPlayerStat ( player, 71, 999.0 ) setPlayerStat ( player, 72, 999.0 ) setPlayerStat ( player, 73, 999.0 ) setPlayerStat ( player, 74, 999.0 ) setPlayerStat ( player, 75, 999.0 ) setPlayerStat ( player, 76, 999.0 ) setPlayerStat ( player, 77, 999.0 ) setPlayerStat ( player, 78, 999.0 ) setPlayerStat ( player, 79, 999.0 ) setPlayerStat ( player, 80, 999.0 ) setPlayerStat ( player, 81, 999.0 ) setPlayerStat ( player, 160, 999 ) setPlayerStat ( player, 230, 999 ) setPlayerStat ( player, 231, 999 ) end addEventHandler ( "onPlayerJoin", getRootElement(), setFullStats ) [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 2 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 3 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 4 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 5 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 6 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 7 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 8 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 9 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 10 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 11 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 12 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 13 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 14 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 15 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 16 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 17 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 18 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 19 [18:43:28] WARNING: stats.lua: Bad argument @ 'setPlayerStat' - Line: 20 Link to comment
BrokenGlass Posted January 4, 2008 Share Posted January 4, 2008 Im not an expert at lua but it may be because you have floating points as values, try just 999 or an argument isnt declared right im not sure Link to comment
KillFrenzy Posted January 5, 2008 Share Posted January 5, 2008 Weapon stats are locked at the moment, so weapon skills won't work. The next release will have weapon stats defaulted to high. I'm only beggining lua for MTA but I think I know whats wrong. Forward the source to the player. The problem is in the event handler. Try this: addEventHandler ( "onPlayerJoin", getRootElement(), setFullStats( source ) ) The source gets the element that triggered the event. In this case, the source is the player triggering the event. Link to comment
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