DazzaJay Posted September 1, 2007 Share Posted September 1, 2007 Hello, im looking for 3 seperate scripts, (yes, more of me hunting stuff) and was just wondering if anyone can write these cos they are kinda "personalised" from most normal ones. First up, we have just opend 4 servers that are for use with Dewalk28's sAkina mod. Link to DL and Screenies .... Link to my Announcement post for the servers .... Link to Dewalk28's info on the Map Mod The reason why we have 4 server's for it is the track is really too thin to have more than 4 players on it at once, so we set up 4X 4 player servers. all running on the same MTAMA so they all use the same Stats / records / whatever. But i would like a script to link all the server's chat together, Just what people say, so no messages or death messages. just chat relay. and join / quit messages, so like "Dan has joined sAkina server 2" and when people chat, it would come thru on another server as "Dan @ Sakina#2: ---------------------------------- Ok, Secondly, an IRC relay script that will work with that script, so it will work with all 4 servers to / from IRC. (So just chat and join/quit messages, no messages) And also an IRC script that will work with our normal server. Which runs on a different mIRC and MTAMA to that of the sAkina servers. which will do the same thing, relay chat and join / quit messages to / from IRC. ----------------------------------- And last, but not least, a Welcome Message script (Yes i know PRS has a welcome message) but i want a script that i can set a different welcome message in, so it comes up in the Gold text. ------------------------------------------------------------------ And NO, sAkina is Not a cheat mod....... Heres screenshots of what it is for everyone to see...... (click for larger image) More screenshots of this awesome map mod here: http://www.potholestudios.com/Downloads/screen=57.html Link to comment
DazzaJay Posted September 3, 2007 Author Share Posted September 3, 2007 Anyone think they are smart enough to make these scripts for somone who cant mIRC script for shit? Link to comment
DazzaJay Posted September 3, 2007 Author Share Posted September 3, 2007 Dont tell me that these forums are dead because everyone buggered off to SA-MP. Link to comment
lil Toady Posted September 3, 2007 Share Posted September 3, 2007 merge the server messages without is impossible and welcome messages you can find using search Link to comment
DazzaJay Posted September 3, 2007 Author Share Posted September 3, 2007 Aht, i knew i explained it stupidly.... As for messages, i meant the PRS ones.... like Top 3 Times For "Insert Track Name Here" I know i have to have the text there as its not possible,... But as for merging the chat, i want Just what People say, and not what PRS says. to be Linked. So like.... Hey Guys. Hey man, Whats Up. Nothing Much. But Stuff like New Record on "insert Track name" set by dan Not to be relayed. Link to comment
DazzaJay Posted September 17, 2007 Author Share Posted September 17, 2007 Anyone think they can make a Chat relay script that will relay between 4 tabs of MTAMA... But only relaying what players say, and who joins / leaves servers.... And Not relay anything that PRS says. Link to comment
SanZoR Posted September 17, 2007 Share Posted September 17, 2007 OFFTOPIC: Well, your great sakina mode fucked my GTA up tyvm Link to comment
SDK Posted September 17, 2007 Share Posted September 17, 2007 I wrote something: on *:signal:mta.join:{ if ($1 != 1) mta.text 1 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has joined the game if ($1 != 2) mta.text 2 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has joined the game if ($1 != 3) mta.text 3 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has joined the game if ($1 != 4) mta.text 4 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has joined the game } on *:signal:mta.part:{ if ($1 != 1) mta.text 1 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has left the game (Reason: $iif($3 == 1,Kicked,$iif($3 == 2,Banned,Exit)) $+ ) if ($1 != 2) mta.text 2 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has left the game (Reason: $iif($3 == 1,Kicked,$iif($3 == 2,Banned,Exit)) $+ ) if ($1 != 3) mta.text 3 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has left the game (Reason: $iif($3 == 1,Kicked,$iif($3 == 2,Banned,Exit)) $+ ) if ($1 != 4) mta.text 4 <sAkina # $+ $1 $+ > $mta.nick($1,$2) has left the game (Reason: $iif($3 == 1,Kicked,$iif($3 == 2,Banned,Exit)) $+ ) } on *:signal:mta.text:{ if ($1 != 1) mta.text 1 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- if ($1 != 2) mta.text 2 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- if ($1 != 3) mta.text 3 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- if ($1 != 4) mta.text 4 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- } on *:signal:mta.command:{ if ($1 != 1) mta.text 1 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- if ($1 != 2) mta.text 2 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- if ($1 != 3) mta.text 3 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- if ($1 != 4) mta.text 4 <sAkina # $+ $1 $+ >< $+ $mta.nick($1,$2) $+ > $$3- } Didn't test it, so let me know if it doesn't work Link to comment
DazzaJay Posted September 18, 2007 Author Share Posted September 18, 2007 OFFTOPIC:Well, your great sakina mode fucked my GTA up tyvm that happens when one of the files didnt replace correctly in the GTA3.img file.... (BTW, i didnt make sAkina, Dewalk28 did, im just hosting the only servers with it) ive rewritten the readme to get around that issue... Dan's Easy to understand Readme for Dewalk28's sAkina Mod.(With added Options) Step 1. Extract the Zip archive to a new folder if you haven’t already done so. Step 2. Make a Backup of these following files, Which are found in the following directories: 1. \Rockstar Games\GTA San Andreas\models gta3.img 2. \Rockstar Games\GTA San Andreas\text american.gxt 3. \Rockstar Games\GTA San Andreas\data gta.dat 4. \Rockstar Games\GTA San Andreas\data\script main.scm 5. \Rockstar Games\GTA San Andreas\data\script script.img Step 3. Load IMGtool 2.0 and open your gta3.img file (found in \Rockstar Games\GTA San Andreas\models\) (We will be doing the gta3.img editing this way as apposed to the way in the original readme to avoid Potential issues) Find and delete these files from within your gta3.img file... gta_proc_bush.txd gta_tree_boak.txd gta_tree_oldpine.txd law2_stream3.ipl radar125.txd radar126.txt radar127.txd radar137.txd radar138.txd radar139.txd Once those are deleted from your gta3.img file, add the files ONE AT A TIME to your gta3.img from the \gta3\ folder (included in the archive). Once that is done Rebuild your gta3.img file. Step 4. Copy HLRACE.txd (included in the archive) into your \Rockstar Games\GTA San Andreas\models\txd folder and copy the gta.dat (included in the archive) into your \Rockstar Games\GTA San Andreas\data folder. Step 5. Copy the entire sakina folder (included in the archive) into your \Rockstar Games\GTA San Andreas\data\maps Folder -------------------------------------- IF you want to be able to play NORMAL GTA San Andreas Missions, Skip to Step 7. -------------------------------------- Step 6. Copy main.scm and script.img (included in the archive) into your \Rockstar Games\GTA San Andreas\data\script folder. and copy the american.gxt (included in the archive) into your \Rockstar Games\GTA San Andreas\text folder. -------------------------------------- Step 7. IF you skipped Step 6, Then just Load the game and either start a new game or continue one of your save files. IF you did Step 6, then you MUST start a new game. -------------------------------------- -------------------------------------- Big thanks to Dewalk28 for this awesome mod. All credit to Dewalk28 for this awesome mod. -------------------------------------- Easier to understand Readme by PotholeStudios.com (It also happens when using Tony Resta's Real Plant Textures) -------------------------------------------------------------------------------------------------------- Ok.... .:SDK:. i am about to test that... i will reply back if it has issues Link to comment
DazzaJay Posted September 18, 2007 Author Share Posted September 18, 2007 Well, i put that script in and it works Verry well And for (hopefully) the last thing in this thread..... modifying the IRC relay that we allready have... Heres what we have.... alias my.echo { if (<Admin> IRC: !isin $1-) { if *.*.* iswm $5 !msg #PotholeStudios $3 $4 elseif (Race: == $3) !msg #PotholeStudios $2- elseif (Admin isin $2) !msg #PotholeStudios $3- elseif (* !isin $2) !msg #PotholeStudios $2- } } on *:join:#potholestudios:{ mta.text 1 $nick Joined IRC - #potholestudios } on *:part:#potholestudios:{ mta.text 1 $nick Left IRC - #potholestudios } on *:SIGNAL:mta.command: { if ($3 == !irc) mta.text $1 join us at: #PotholeStudios on irc.rizon.net } on *:TEXT:*:#potholestudios:{ mta.text 1 IRC: $nick $+ : $1- } But it relay's too much stuff... we would like it to relay just what people say.... and not the PRS messages... What to change? Link to comment
DazzaJay Posted September 25, 2007 Author Share Posted September 25, 2007 alias my.echo { if (<Admin> IRC: !isin $1-) { if *.*.* iswm $5 !msg #PotholeStudios $3 $4 elseif (Race: == $3) !msg #PotholeStudios $2- elseif (Admin isin $2) !msg #PotholeStudios $3- elseif (* !isin $2) !msg #PotholeStudios $2- } } i know what i need to change in here.... but i cant figure out what to change... im comparing other scripts... but i cant pick what i need to change. Link to comment
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