ogl_009 Posted December 4, 2006 Share Posted December 4, 2006 I would be very nice if the next checkpoints didn't look exactly the same as the next next one on the map. In many races you have no idea if you are going to the wrong checkpoint. Also it would be good if checkpoints were displayed on top (on the map) of the player markers. Sometimes you can't see the checkpoint just because there is alot of people in that area. Link to comment
Superrobster Posted December 8, 2006 Share Posted December 8, 2006 If the map is made correctly, then checkpoints are not a real issue... but perhaps having them numbered on the minimap would be a helpful option? Link to comment
SDK Posted December 8, 2006 Share Posted December 8, 2006 If the map is made correctly, then checkpoints are not a real issue... True, but not much people think about that when they make their map. They already know where the checkpoints are when they're testing their map. Also it would be good if checkpoints were displayed on top (on the map) of the player markers. Sometimes you can't see the checkpoint just because there is alot of people in that area. Yeah, this is very annoying Link to comment
Maccer Posted December 15, 2006 Share Posted December 15, 2006 it would be cool if in a upcoming update the server checks the filesize for the original handlings.cfg. i found myself cheating sometimes lately because i like to play the singleplayer with modified stunt-handlings and forget about it when starting mta. Link to comment
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