Lance_Delmago Posted October 12, 2023 Share Posted October 12, 2023 Good day! I need help connecting Asi and asi scripts in MTA 1.6. I need it, including for things like fastman92 and a high-quality view from the 1st person (by VORON) Link to comment
Hydra Posted October 13, 2023 Share Posted October 13, 2023 You can't use .ASI scripts on MTA. If they were allowed, there would be chaos on the servers, some let you create cars, npc's, you can cheat by setting health, armor, money etc.. with these files Link to comment
Lance_Delmago Posted October 13, 2023 Author Share Posted October 13, 2023 4 hours ago, Hydra said: You can't use .ASI scripts on MTA. If they were allowed, there would be chaos on the servers, some let you create cars, npc's, you can cheat by setting health, armor, money etc.. with these files Then the question is, how do I get a first-person view by VORON 3.0 and add new cars to the mta without using fastman92? Link to comment
Hydra Posted October 14, 2023 Share Posted October 14, 2023 15 hours ago, Lance_Delmago said: Then the question is, how do I get a first-person view by VORON 3.0 and add new cars to the mta without using fastman92? You can search for resources on this forum or its community: https://community.multitheftauto.com https://forum.multitheftauto.com/forum/87-resources/ Or you can learn scripting and create your own first person mode For car mods you can download them from: https://www.gtainside.com/en/news.php https://www.gtaall.com Make a folder and create meta.xml & client.lua files In meta.xml you will need to put: <meta> <script src="client.lua" type="client" /> --// Now the mods <file src="themodname.dff" /> <file src="themodname.txd" /> </meta> In client.lua you will need to put: local dff = engineLoadDFF("themodname.dff") engineReplaceModel(dff, theIDForVehicle) local txd = engineLoadTXD("themodname.txd") engineImportTXD(txd, theIDForVehicle) --// Example replacing infernus local dff = engineLoadDFF("infernus.dff") engineReplaceModel(dff, 411) local txd = engineLoadTXD("infernus.txd") engineImportTXD(txd, 411) You can see all vehicles ID's on these websites: https://wiki.multitheftauto.com/wiki/Vehicle_IDs http://weedarr.wikidot.com/veh I hope you understood what I explained to you and if you still have problems enter the official discord server to get more detailed help Official MTA Discord: https://discord.gg/mtasa Link to comment
Lance_Delmago Posted October 14, 2023 Author Share Posted October 14, 2023 10 hours ago, Hydra said: You can search for resources on this forum or its community: https://community.multitheftauto.com https://forum.multitheftauto.com/forum/87-resources/ Or you can learn scripting and create your own first person mode For car mods you can download them from: https://www.gtainside.com/en/news.php https://www.gtaall.com Make a folder and create meta.xml & client.lua files In meta.xml you will need to put: <meta> <script src="client.lua" type="client" /> --// Now the mods <file src="themodname.dff" /> <file src="themodname.txd" /> </meta> In client.lua you will need to put: local dff = engineLoadDFF("themodname.dff") engineReplaceModel(dff, theIDForVehicle) local txd = engineLoadTXD("themodname.txd") engineImportTXD(txd, theIDForVehicle) --// Example replacing infernus local dff = engineLoadDFF("infernus.dff") engineReplaceModel(dff, 411) local txd = engineLoadTXD("infernus.txd") engineImportTXD(txd, 411) You can see all vehicles ID's on these websites: https://wiki.multitheftauto.com/wiki/Vehicle_IDs http://weedarr.wikidot.com/veh I hope you understood what I explained to you and if you still have problems enter the official discord server to get more detailed help Official MTA Discord: https://discord.gg/mtasa I need to add new cars and not replace existing ones. And I will have a global mod with my own map, which will make it impossible to visit other servers. Also I repeat I need to run asi scripts in mta Link to comment
Hydra Posted October 15, 2023 Share Posted October 15, 2023 You can't use .ASI scripts on MTA, what's so hard to understand? Link to comment
Lance_Delmago Posted October 19, 2023 Author Share Posted October 19, 2023 On 15/10/2023 at 16:50, Hydra said: You can't use .ASI scripts on MTA, what's so hard to understand? There is a silent patch on one Mta project , and it is .the asi script and the plus on it also broke the limits on adding cars through the client code. and the question after that can be used or not? Client version 1.6 Link to comment
Lance_Delmago Posted December 27, 2023 Author Share Posted December 27, 2023 On 15/10/2023 at 16:50, Hydra said: You can't use .ASI scripts on MTA, what's so hard to understand? Yes, I can't use .asi on my project using client 1.6 I'm closing the topic because no one helped me with the source code Spoiler https://imgur.com/7mNT5Mw I came to the solution of the problem myself! Link to comment
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