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[HELP] I need help with the takeitem function


MGO

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So I'm making this resource for an RP server that will take an item from the player's inventory and give him another item instead. so I used this 

 

addEvent("GivetoPlayer", true)
addEventHandler("GivetoPlayer", root,
    function()
    exports.global:giveItem(client, 33, 10)
    outputChatBox("#ffffff[ #FC861DDrug-System#ffffff ] : You harvested 10 grams of Unprocessed PCP.",source,255,255,255,true)
    end
)

exports.global:giveItem(client, 33, 10)
 

So I'm making this resource for an RP server that will take an item from the player's inventory and give him another item instead. so I used this 

 

addEvent("GivetoPlayer", true)
addEventHandler("GivetoPlayer", root,
    function()
    exports.global:giveItem(client, 33, 10)
    exports.global:giveItem(client, 33, 10)
    outputChatBox("#ffffff[ #FC861DDrug-System#ffffff ] : You harvested 10 grams of Unprocessed PCP.",source,255,255,255,true)
    end
)

so the script does indeed give the item 2 to the player but idk why it won't remove the item 1 from the player's inventory

So I'm making this resource for an RP server that will take an item from the player's inventory and give him another item instead. so I used this 

 

addEvent("GivetoPlayer", true)
addEventHandler("GivetoPlayer", root,
    function()
    exports.global:takeItem(client, 33, 1)
    exports.global:giveItem(client, 33, 10)
    outputChatBox("#ffffff[ #FC861DDrug-System#ffffff ] : You got 10.",source,255,255,255,true)
    end
)

so the script does indeed give the item 2 to the player but idk why it won't remove the item 1 from the player's inventory
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first, this code isnt formatted using the LUA code formatting and its very hard to read. But otherwise, it looks like you're only taking a value of one cigarette away from the player. remove the '1' from takeitem and it should work (i think, i havent tested it). If not, I'd have to look further into it

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