HUNDEAD Posted September 24, 2023 Share Posted September 24, 2023 [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1736: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1737: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1738: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1739: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1740: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1741: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1742: Bad argument @ 'gettok' [Expected string at argument 1, got nil] [2023-09-24 15:32:17] WARNING: [RevivedRP]\factionsCrp\factionsFunc.lua:1743: Bad argument @ 'createVehicle' [Expected vector3 at argument 2, got boolean] [2023-09-24 15:32:17] ERROR: [RevivedRP]\factionsCrp\factionsFunc.lua:1744: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean] function spawnCar ( Faction, tablePoz, tableCars, Data, r, g, b ) local vladelec = tostring( Faction ) local result = executeSQLQuery("SELECT ID, PLATE, PROBEG FROM Cars WHERE VLADELEC=?", tostring(vladelec)) for i, v in ipairs(result) do local x = gettok ( tablePoz, 1, string.byte(", ") ) local y = gettok ( tablePoz, 2, string.byte(", ") ) local z = gettok ( tablePoz, 3, string.byte(", ") ) local rx = gettok ( tablePoz, 4, string.byte(", ") ) local ry = gettok ( tablePoz, 5, string.byte(", ") ) local rz = gettok ( tablePoz, 6, string.byte(", ") ) local rang = gettok ( tablePoz, 8, string.byte(", ") ) tableCars = createVehicle ( v.ID, x, y, z, rx, ry, rz ) setElementData ( tableCars, "Rang", tonumber(rang) ) setElementData ( tableCars, "FactionCar", tostring(Faction) ) setTimer(setElementRotation,1100,1,tableCars, rx, ry, rz ) setElementData (tableCars, "Fuel", 20 ) setElementData (tableCars, "Probeg", tonumber( v.PROBEG ) ) setVehiclePlateText( tableCars, tostring( v.PLATE ) ) addVehicleUpgrade ( tableCars, 1086 ) if Faction == "HLS" or Faction == "HSF" or Faction == "HLV" then setVehicleColor( tableCars, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255 ) elseif Faction == "RM" or Faction == "Meria" or Faction == "LKN" then setVehicleColor( tableCars, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255 ) elseif Faction == "FBI" then setVehicleColor( tableCars, 50, 50, 50, 50, 50, 50, 255, 255, 255, 255, 255, 255 ) local fload = ( ( 90 * 0.6 ) / 100 ) + 0.4 setElementData ( tableCars, "toner", fload ) exports.auto:setTonCar ( tableCars ) elseif Faction ~= "RM" or Faction ~= "HLS" or Faction ~= "HSF" or Faction ~= "HLV" then setVehicleColor( tableCars, r, g, b, 255, 255, 255, 255, 255, 255, 255, 255, 255 ) end if v.ID == 415 then exportHand ( tableCars ) local UpVeh = getVehicleOriginalProperty ( tableCars, "engineAcceleration" ) setVehicleHandling ( tableCars, "engineAcceleration", UpVeh+10 ) local UpVeh2 = getVehicleOriginalProperty ( tableCars, "suspensionLowerLimit" ) setVehicleHandling ( tableCars, "suspensionLowerLimit", UpVeh2+0.1 ) addVehicleUpgrade ( tableCars, 1001 ) addVehicleUpgrade ( tableCars, 1085 ) end toggleVehicleRespawn ( tableCars, true ) setVehicleIdleRespawnDelay ( tableCars, 60000*60 ) setVehicleLocked ( tableCars, true ) setElementData (tableCars, Data, true ) if getElementModel ( tableCars ) == 451 and getElementData ( tableCars, "FBI" ) then addVehicleSirens(tableCars, 1, 2, true, true, true, false) end end end Help Please :< Link to comment
5150 Posted October 3, 2023 Share Posted October 3, 2023 please edit this to be in the LUA code format, its very painful to read as plain text Link to comment
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