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[TUT] 3D Modelling in Blender: MTA:SA.


Haxardous

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  • 2 months later...
  • 1 year later...

For those who want to achieve a more GTA-like prelight on their models, when creating a color attribute, choose "face corner" (https://prnt.sc/0uO-QH1jA-jW). This will help to prevent the 'leakage' of color onto other faces in Blender. Additionally, it is recommended to use "set vertex color" instead of a brush.

With 'leakage':
https://prnt.sc/lBK51pFfJhKL

Without 'leakage':
https://prnt.sc/ivXUniA0_ZWD

In other words, this will allow you to clearly define the prelight on specific faces, without the 'dirt' that is not present on the original models in GTA.

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