Murilo_apa Posted December 2, 2022 Share Posted December 2, 2022 I can't verify if the vehicle's id is the same as the spawned one and if it's going to destroy it! addEvent('onPlayerRequestSpawnV', true) addEventHandler('onPlayerRequestSpawnV', root, function(vid) local x,y,z = getElementPosition(source); local _,_,r = getElementRotation(source); local spawnedV = getElementData(source, 'conce.garagem.spawneds') or {}; for i,v in ipairs(spawnedV) do if i.vidC == vid then if i.vh and isElement(i.vh) then destroyElement(i.vh) return false; end end end vehicleSV = createVehicle(vid, x,y,z,_,_,r) warpPedIntoVehicle(source, vehicleSV) table.insert(spawnedV, {vidC = vid, vh = vehicleSV}) end); This is my current code... Link to comment
mafioz Posted December 2, 2022 Share Posted December 2, 2022 addEvent('onPlayerRequestSpawnV', true) addEventHandler('onPlayerRequestSpawnV', root, function(vid) local x,y,z = getElementPosition(source); local _,_,r = getElementRotation(source); local spawnedV = getElementData(source, 'conce.garagem.spawneds') or {}; for i,v in ipairs(spawnedV) do if v.vidC == vid then if v.vh and isElement(v.vh) then destroyElement(v.vh) return false; end end end vehicleSV = createVehicle(vid, x,y,z,_,_,r) warpPedIntoVehicle(source, vehicleSV) table.insert(spawnedV, {vidC = vid, vh = vehicleSV}) end); Hm.. Link to comment
Murilo_apa Posted December 2, 2022 Author Share Posted December 2, 2022 it dont work! i don't undertand Link to comment
AngelAlpha Posted December 2, 2022 Share Posted December 2, 2022 addEvent('onPlayerRequestSpawnV', true) addEventHandler('onPlayerRequestSpawnV', root, function(vid) local x,y,z = getElementPosition(source); local _,_,r = getElementRotation(source); local spawnedV = getElementData(source, 'conce.garagem.spawneds') or {}; for i,v in ipairs(spawnedV) do if v.vidC == vid then if v.vh and isElement(v.vh) then destroyElement(v.vh) return false; end end end vehicleSV = createVehicle(vid, x,y,z,_,_,r) warpPedIntoVehicle(source, vehicleSV) table.insert(spawnedV, {vidC = vid, vh = vehicleSV}) end); Link to comment
mafioz Posted December 2, 2022 Share Posted December 2, 2022 4 hours ago, Murilo_apa said: it dont work! i don't undertand addEvent('onPlayerRequestSpawnV', true) addEventHandler('onPlayerRequestSpawnV', root, function(vid) local x,y,z = getElementPosition(source); local _,_,r = getElementRotation(source); local spawnedV = getElementData(source, 'conce.garagem.spawneds') or {}; for i,v in ipairs(spawnedV) do if v.vidC == vid then if v.vh and isElement(v.vh) then destroyElement(v.vh) return false; end end end vehicleSV = createVehicle(vid, x,y,z,_,_,r) warpPedIntoVehicle(source, vehicleSV) table.insert(spawnedV, {vidC = vid, vh = vehicleSV}) setElementData(source, 'conce.garagem.spawneds', spawnedV) end); Try this Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now