Rougue90 Posted September 25, 2022 Share Posted September 25, 2022 Hi, this is my first post in mta forum. Im triyng to make a script that kills everyone out of an area/col, how can i do it? Link to comment
Spakye Posted September 25, 2022 Share Posted September 25, 2022 Hello, you can detect when a player is leaving a colshape with onColShapeLeave event. You can also get all players with getElementsByType("player") and then loop through the table and check if the players are in the colshape with isElementWithinColShape 1 Link to comment
Hydra Posted September 26, 2022 Share Posted September 26, 2022 --// Quick Example local myCol = createColRectangle(1024, 512, 20, 20) --// this is how you create the col local myRadar = createRadarArea(1024, 512, 20, 20, 0, 255, 0, 255, root) --// with radar area you can detect your col easier function onColHit(hit, dim) if getElementType(hit) == "player" then killPed(hit) outputChatBox("You were killed", hit, 255, 0, 0, true) end end addEventHandler("onColShapeHit", root, onColHit) You have 6 types of colshapes, in this example I used the Rectangle one 1 Link to comment
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