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Hello, I need your help, please!!


Gomes

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function cdamage(attacker, weapon, bodypart, loss)
    if getElementHealth(source)-loss <= 20 then -- if player health reaches 20 or below after damage
        cancelEvent() -- cancels dmg
        setElementHealth(source, 20) -- bring u back to 20hp 
    end
end
addEventHandler("onClientPlayerDamage", localPlayer, cdamage)

 

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On 10/08/2022 at 22:01, fxl said:
function cdamage(attacker, weapon, bodypart, loss)
    if getElementHealth(source)-loss <= 20 then -- if player health reaches 20 or below after damage
        cancelEvent() -- cancels dmg
        setElementHealth(source, 20) -- bring u back to 20hp 
    end
end
addEventHandler("onClientPlayerDamage", localPlayer, cdamage)

 

thx bro ❤️

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