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Erro do destroyElement no timer ! (Ele chama 2x)


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takeMoney = function (player, _, state, informations)
    if isElementWithinMarker(player, markerMoney[player]) and state == 'down' then
        math.randomseed(getTickCount())
        local money = math.random(4500, 7000)
        setPedAnimation(player, 'ROB_BANK', 'CAT_Safe_Rob')
        setElementFrozen(player, true)
        setTimer(function ()
            setPedAnimation(player)
            setElementFrozen(player, false)
            if informations['dinheiro'] and markerMoney[player] then
                destroyElement(informations['dinheiro'])
                destroyElement(markerMoney[player])
            end
        end, 10000, 1)
    end
end

Ele chama 1x os dois destroyElement e depois tentar chamar denovo e dá erro...

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