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iwalidza

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  • Helpers
Posted (edited)

Hello iwalidza,

to modify the physical properties of object models you could try playing around with the engineSetObjectGroupPhysicalProperty and engineSetModelPhysicalPropertiesGroup functions.

In order to pick-up objects from the ground you might devise some logic based on the distance between the object and the players, based on the press of an input.

Edited by The_GTA

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Developer of Magic.TXD • Developer of MTA:Eir, Eir Lua • Company owner of EirDev

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