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help, hitmark dayz sniper


Kelvenbrryan

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I know a server that whenever you hit another player, it appears that you hit him and he dies, and hits in the lag do 1 damage.
The blood of the hit player remains at 12000 but he dies, sometimes when hit also goes to 11999, but still dies ...
I would like to know if it is possible to create a script capable of causing that when a Hitmarker is activated, the affected player dies instantly.

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On 16/01/2022 at 05:57, Kelvenbrryan said:

I'm an apprentice bro how can I do this please

function onClientPlayerDamage(pAttacker, pDamage, pBodypart)
	local localAttacker = pAttacker == localPlayer

	if not localAttacker then
		return false
	end

	-- do trigger event to server, preferrably do some check if victim ~= localPlayer; victim in this case is 'source' (without ')
end
addEventHandler("onClientPlayerDamage", root, onClientPlayerDamage)

Note that i won't do everything for you, for next part please read:
 

 

Edited by srslyyyy
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