Ayrtoon Posted January 10, 2022 Posted January 10, 2022 for i = 1, #config.concessionarias do concessionaria = createMarker (config.concessionarias.x, config.concessionarias.y, config.concessionarias.z - 1, "cylinder", 1.2, config.concessionarias.cor[1], config.concessionarias.cor[2], config.concessionarias.cor[3], config.concessionarias.cor[4]) createBlipAttachedTo (concessionaria, config.concessionarias.blip) addEventHandler ("onMarkerHit", concessionaria, function (element) if getElementType (element) == "player" then if isGuestAccount (getPlayerAccount (element)) then return end if not isPedInVehicle (element) then triggerClientEvent (element, "MST.onPlayerCheckVehicles", element, {config.concessionarias.x, config.concessionarias.y, config.concessionarias.z}) end end end) end function onPlayerConcessionaria (player) if isElementWithinMarker(player, iniMarker) then if isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("Conce")) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end Just now, Ayrtoon said: for i = 1, #config.concessionarias do concessionaria = createMarker (config.concessionarias .x, config.concessionarias .y, config.concessionarias .z - 1, "cilindro", 1.2, config.concessionarias .cor[1], config .concessionarias .cor[2], config.concessionarias .cor[3], config.concessionarias .cor[4]) createBlipAttachedTo (concessionaria , config.concessionarias .blip) addEventHandler ("onMarkerHit", concessionaria , function (element) if getElementType (elemento) == "player" então se isGuestAccount (getPlayerAccount (elemento)) então retorne end se não for isPedInVehicle (elemento) então triggerClientEvent (elemento, "MST.onPlayerCheckVehicles", elemento, {config.concessionarias .x, config.concessionarias .y, config.concessionarias .z}) end end end) end function onPlayerConcessionaria (player) if isElementWithinMarker(player, iniMarker) then se isObjectInACLGroup ("usuário."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("Conce")), então se veh[player] e isElement( veh[player] ) então destroyElement(veh[player]) veh[player] = final nulo Queria saber como coloco acl no marker de concecionaria, para que só o dono na conce consiga acessar o marker
Other Languages Moderators Lord Henry Posted January 13, 2022 Other Languages Moderators Posted January 13, 2022 Olá. Deixe seu script no formato adequado clicando no botão <> do fórum.
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