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[HELP] Disable nitro


Geralt

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hello, I don't quite understand your help so, You put a timer that checks whether the nitrous is turned on in the vehicle it is in,if it is on, it will turn off the nitro,
so you can partially do what you want.
setVehicleNitroActivated ( vehicle theVehicle, bool state )
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I'm working on a custom nitro system, but players can use the default one by pressing the left ctrl. I think I found the solution: "vehicle_secondary_fire" activates the nitro, so I have to disable this control.
Thanks for the replies, and sorry for confusing you!

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