Using the latest server build alongside an nginx server we sometimes notice some client files straight up can't be downloaded correctly. Sometimes they're translation files (.properties extension) or models, and sometimes they're entire .lua files!
This means the local resource just won't run correctly and effectively break the experience, as we use exports to sync with the HUD and other things. Tested Nginx and works great, and the issue usually happens to a player and not the others, so I don't know why it happens.
All of these .lua files are obfuscated with the maximum level you got available in the luac API. We've got some essential client-sided scripts which control damage, AI movement and other things.
This is fixed by asking the client to restart MTA. Then everything is okay, but just reconnecting won't work.
The user usually receives some console message regarding that file and that it could not be loaded.
Thank you in advance,
Drew
Proud owner and developer of ZNEXT: Aftermath.
Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.
Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss.
Question
DRW
Hi everyone,
Using the latest server build alongside an nginx server we sometimes notice some client files straight up can't be downloaded correctly. Sometimes they're translation files (.properties extension) or models, and sometimes they're entire .lua files!
This means the local resource just won't run correctly and effectively break the experience, as we use exports to sync with the HUD and other things. Tested Nginx and works great, and the issue usually happens to a player and not the others, so I don't know why it happens.
All of these .lua files are obfuscated with the maximum level you got available in the luac API. We've got some essential client-sided scripts which control damage, AI movement and other things.
This is fixed by asking the client to restart MTA. Then everything is okay, but just reconnecting won't work.
The user usually receives some console message regarding that file and that it could not be loaded.
Thank you in advance,
Drew
Proud owner and developer of ZNEXT: Aftermath.
Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.
Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss.
Español, Pусский, Türk, عربى, Polski, Português
IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB
0 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now