Roderen Posted July 24, 2021 Posted July 24, 2021 function getUpPickupCJ() local spawn = createPickup(2495.3962402344, -1690.7670898438, 14.765625, 3, 1318, 0) spawnPlayer(source, 2496.049804, -1695.238159, 1014.742187) end addEventHandler("onPickupHit", spawn, getUpPickupCJ)
Scripting Moderators xLive Posted July 24, 2021 Scripting Moderators Posted July 24, 2021 (edited) spawnPlayer if the player is dead or not spawned yet, use setElementPosition instead. Also the source here is not the player onPickupHit: use the first parameter: Edited July 24, 2021 by xLive
Roderen Posted July 24, 2021 Author Posted July 24, 2021 (edited) 12 minutes ago, xLive said: spawnPlayer if the player is dead or not spawned yet, use setElementPosition instead. Also the source here is not the player onPickupHit: use the first parameter: I will try Edited July 24, 2021 by Roderen Error
DiSaMe Posted July 25, 2021 Posted July 25, 2021 8 hours ago, xLive said: spawnPlayer if the player is dead or not spawned yet, use setElementPosition instead. spawnPlayer works when the player is spawned and alive as far as I know, but it does more things than just teleporting, such as setting the skin and resetting the health to full, which is why it's not the right choice for teleporting. 1
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