Ryuto Posted July 7, 2021 Share Posted July 7, 2021 Hello, I open this post to ask if it is possible to increase or decrease the damage caused by an explosion and what functions I can use to achieve it. Link to comment
Hydra Posted July 7, 2021 Share Posted July 7, 2021 https://wiki.multitheftauto.com/wiki/OnClientExplosion this is the event Link to comment
Scripting Moderators ds1-e Posted July 7, 2021 Scripting Moderators Share Posted July 7, 2021 17 hours ago, Ryuto said: Hello, I open this post to ask if it is possible to increase or decrease the damage caused by an explosion and what functions I can use to achieve it. You would need to use cancelEvent() (to cancel default behaviour) in onClientVehicleDamage and write your own damage system via this event. Link to comment
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