saluta Posted June 27, 2021 Posted June 27, 2021 Spoiler function speed ( ) addEventHandler ( "onClientRender", root, getspeed ) end addEventHandler ("onClientVehicleEnter", root, speed) Spoiler
βurak Posted June 27, 2021 Posted June 27, 2021 you can check it with a variable local isAdded = false function speed() if(isAdded == false) then addEventHandler ("onClientRender", root, getspeed) isAdded = true end end addEventHandler("onClientVehicleEnter", root, speed)
androksi Posted June 27, 2021 Posted June 27, 2021 Hello. It would be good if you also use onClientVehicleExit, to remove the eventHandler; then that error won't probably happen. Example: addEventHandler("onClientVehicleEnter", root, function(player, seat) --[[ We should check here if the player who entered the vehicle is the localPlayer, otherwise the addEventHandler would be called for everyone Also, we need to check if the seat is 0 (driver), otherwise passengers would execute the function ]] if player == localPlayer and seat == 0 then addEventHandler("onClientRender", root, getspeed) end end) addEventHandler("onClientVehicleExit", root, function(player, seat) if player == localPlayer and seat == 0 then removeEventHandler("onClientRender", root, getspeed) end end)
saluta Posted June 28, 2021 Author Posted June 28, 2021 15 часов назад Burak5312 сказал: вы можете проверить это с помощью модели Т 15 hours ago, Burak5312 said: вы можете проверить это с помощью переменной Thanks very much.
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