Turbesz Posted February 1, 2021 Posted February 1, 2021 How can i disable weapon use (shooting) while player is on fire (for example because players threw her molotov)? Because GTA SA have a worrying bug with which you can shoot indefinitely with desert eagle while you burn, so i want to fix that somehow
Spakye Posted February 1, 2021 Posted February 1, 2021 Hello, i guess use onClientPlayerWeaponFire and check if the player is on fire with isPedOnFire. Cancel event if he is
Moderators Patrick Posted February 1, 2021 Moderators Posted February 1, 2021 You can disable shooting with toggleControl. toggleControl("fire", false)
Turbesz Posted February 1, 2021 Author Posted February 1, 2021 1 hour ago, Patrick said: You can disable shooting with toggleControl. toggleControl("fire", false) umm i tried this way, but if player does not on fire still cannot shoot with weapon function teszt() local wep = getPedWeapon(source) if isPedOnFire (source) and wep == 24 then toggleControl(source,"fire", false) else toggleControl(source,"fire", true) end end addEventHandler("onPlayerWeaponFire",root,teszt)
SpecT Posted February 1, 2021 Posted February 1, 2021 (edited) You can set a timer after some time to enable the fire control. For example: function teszt() local wep = getPedWeapon(source) if isPedOnFire(source) and wep == 24 then toggleControl(source, "fire", false) setTimer(function() toggleControl(source, "fire", true) end, 5000, 1) end end addEventHandler("onPlayerWeaponFire",root,teszt) Edited February 1, 2021 by SpecT
Turbesz Posted February 1, 2021 Author Posted February 1, 2021 7 minutes ago, SpecT said: You can set a timer after some time to enable the fire control. For example: function teszt() local wep = getPedWeapon(source) if isPedOnFire(source) and wep == 24 then toggleControl(source, "fire", false) setTimer(function() toggleControl(source, "fire", true) end, 5000, 1) end end addEventHandler("onPlayerWeaponFire",root,teszt) i tried this way too, but does not working the timer "Expected player at argument 1, got nil"
SpecT Posted February 1, 2021 Posted February 1, 2021 (edited) Well you need to store the player in a variable. function teszt() local wep = getPedWeapon(source) local targetPlayer = source if isPedOnFire(source) and wep == 24 then toggleControl(source, "fire", false) setTimer(function() toggleControl(targetPlayer, "fire", true) end, 5000, 1) end end addEventHandler("onPlayerWeaponFire",root,teszt) Now it should work fine. Edited February 1, 2021 by SpecT 1
Turbesz Posted February 1, 2021 Author Posted February 1, 2021 6 minutes ago, SpecT said: Well you need to store the player in a variable. function teszt() local wep = getPedWeapon(source) local targetPlayer = source if isPedOnFire(source) and wep == 24 then toggleControl(source, "fire", false) setTimer(function() toggleControl(targetPlayer, "fire", true) end, 5000, 1) end end addEventHandler("onPlayerWeaponFire",root,teszt) Now it should work fine. Thank you so much!! 1
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